30 Days with My School-Refusing Sister is a management simulation and visual novel game developed by Happy Crab and published by BokiBoki Games. It explores the sensitive topic of school refusal (futōkō) through a narrative focused on a brother attempting to help his younger sister reintegrate into society over a one-month period. Story Overview
And if you are the sibling, like me: You are not the parent. You are not the therapist. You are the witness. And sometimes, that is enough. 30 Days with My School-Refusing Sister
Minimal Content: It is noted for having relatively low content compared to other games in the same genre, focusing on a few specific interactions rather than a sprawling narrative. 30 Days with My School-Refusing Sister is a
Depending on the player's choices and how they treat Hinata over the 30-day period, the game concludes with various endings ranging from "Good" (where she might return to school or find a new path) to "Bad" or more controversial outcomes typical of the genre. Availability & Format Simulation, Visual Novel, Mature. Community: She now attends school 4 out of 5
That was the first crack in the wall.
She laughed. First time in weeks.