does not officially support NVIDIA DLSS (Deep Learning Super Sampling). Released in 2014, the game predates the launch of DLSS technology. Instead, it features older NVIDIA-specific enhancements like TXAA for anti-aliasing and HBAO+ for ambient occlusion. DLSS Status and Workarounds
| Technology | GPU Required | Artifacts | Performance Gain | Recommendation | | :--- | :--- | :--- | :--- | :--- | | Native TAA | Any | Soft image, shimmer | 0% | Only for retro builds | | DLSS 2.5.1 | RTX Only | Minor scope pixelation | +50% | Best for RTX users | | FSR 3 (Mod) | GTX 10-series & Up | Strong ghosting, UI fizzle | +70% | For non-RTX users only | far cry 4 dlss
DLSS solves these three problems simultaneously. It provides superior edge smoothing (better than native TAA), reconstructs detail from lower internal resolutions, and frees up GPU headroom. does not officially support NVIDIA DLSS (Deep Learning
While the game features several high-end NVIDIA-specific technologies like HBAO+, GodRays, and TXAA, modern upscaling like DLSS or Frame Generation must be added through third-party tools or general driver-level overrides. Native Graphics Support vs. Modern Needs DLSS Status and Workarounds | Technology | GPU