This post summarizes the updates and essential workflows for fbx2edf, the primary tool used to convert FBX format objects into the locked EDF format for PiBoSo-developed simulators like MX Bikes, GP Bikes, and Kart Racing Pro. Key Workflow & Usage Conversion Types:
Versatility: Supports multiple conversion types, including Mesh for vehicles/helmets and Map/Collision for tracks . fbx2edf upd
Even with FBX2EDF UPD, things go wrong. Here’s how to fix frequent issues: This post summarizes the updates and essential workflows
Purpose: Converts FBX meshes into the EDF (objects), MAP (track surfaces), and TRP (physical surface data) formats. File size reduction, load times (disk + parse
Known Issues: