The world of Roblox scripting has changed significantly since 2021, primarily due to the enforcement of FilteringEnabled (FE). If you are looking for a Laser Gun Giver script that works within this framework, it is essential to understand how server-client communication works to ensure your tools actually damage players and show effects to everyone in the game.
-- Add laser gun script inside the tool local shootScript = Instance.new("Script") shootScript.Source = [[ tool = script.Parent tool.Activated:Connect(function() local player = game.Players:GetPlayerFromCharacter(tool.Parent.Parent) if player then print(player.Name .. " fired laser!") -- Add visual effects, raycasting, etc. end end) ]] shootScript.Parent = toolSince the weapon was usually custom-made by the scripter (and not an asset from the Toolbox), the script had to build the gun geometry programmatically. fe roblox laser gun giver script 2021
"Wait, what is this?" a player named ShadowBlade typed in the chat. He fired a shot. A beam of concentrated crimson light tore through a nearby brick wall, leaving a glowing hole. The world of Roblox scripting has changed significantly
Edit the Script to look like this:
For a laser gun to work in 2021 and beyond, it typically followed this structure: " fired laser