White Dwarf Issue 110 (February 1989) marks a pivotal transition for Games Workshop, shifting towards a corporate, in-house focused style while marking the full-time start of artists Wayne England and David Gallagher. The issue is historically significant for introducing early infantry rules for the game that would become Space Marine
Contents of White Dwarf Issue 110
The Wood Elf Realms - Another highlight is the detailed exploration of the Wood Elf Realms, offering insights into the mystical and secluded lands of these ancient, pointy-eared denizens of the Old World. This piece not only aids gamers in understanding the background and motivations of the Wood Elf armies but also inspires them with ideas for their own battles. Issue 110 -PDF-Games Workshop - White Dwarf
White Dwarf Issue 110 (October 1989) is a key publication from the classic era of Games Workshop, featuring foundational rules for Dark Future and Chaos Renegades for Warhammer 40,000 . The issue also includes content for Warhammer Fantasy Battles White Dwarf Issue 110 (February 1989) marks a