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Kegareboshi 1 Trailer New May 2026

Unified particle physics for Unity

Obi is the first dual CPU/GPU realtime particle physics engine for Unity:

  • Unified framework for character and interactive cloth, fluids, ropes, softbodies...
  • Advanced editor tools
  • Extremely performant, multithreaded solver
  • Two-way interaction with rigidbodies, supports all 3D collider types and most 2D ones.
  • From low budget, simple effects to extremely complex behavior
  • Latest research papers applied, based on cutting-edge technology
  • Easily extensible and modular architecture
  • Fast support and regular updates



Cloth

kegareboshi 1 trailer new

Rope

kegareboshi 1 trailer new

Fluid

kegareboshi 1 trailer new

Softbody

kegareboshi 1 trailer new

Kegareboshi 1 Trailer New May 2026

(released around February 2026) has generated significant discussion within the otaku community. Based on an original doujinshi series by Satou Kuuki , the project is produced by Studio T-Rex

[SOUND – blade sings, then silence. Fade to black.]

The screen is black.

The first episode (Volume 1) is titled The Seed of Filth. It introduces Kaito as he stumbles upon a village where the moon bleeds amber, and a child’s lullaby is slowly turning the inhabitants into stone.

Following the trailer, the series has maintained an "8 out of 10" anticipation rating among niche anime circles, with many viewers praising Bun Walker's execution of the source material's vibe. or the specific animation techniques used in the trailer? AI responses may include mistakes. Learn more

Obi Rope

Obi Rope will allow you to create realistic ropes and chains fast, with absolute control over their look.

  • Procedural smooth mesh generation using splines, complete with tangent space updating and normal map support. No need to manually generate geometry for your ropes.
  • Change rope length at runtime, Tearable/cuttable rope, Closed loops.
  • Modular solver: don't waste performance, only use the constraints your rope needs.
  • Bending constraints and per particle pin constraints.
  • In-editor simulation preview.
  • Easy-to-use editor particle tools: selection, brush selection, paintbrush, property smoothing...
  • You can save your ropes mid-simulation and instantiate them already warm-started.
  • Supports all standard Unity colliders.
  • Automatic camera culling: non-visible ropes do not update their simulation.

More info!

kegareboshi 1 trailer new


Obi Fluid

Obi Fluid is a fully-fledged 2D and 3D realtime fluid simulator for Unity.

  • All physical properties or the fluid are adjustable: surface tension, stickiness, vorticity...
  • Fluids can adhere to surfaces, form drops, split and merge...
  • Advect passive particles trough the fluid: bubbles, foam, dust...
  • Custom emitter shapes.
  • Two-way rigid body interaction.
  • Modular solver: don't waste performance, all parameters are exposed.
  • Supports high density ratios in multiphase simulations.
  • You can save your fluids mid-simulation and instantiate them already warm-started.
  • Supports many types of colliders
  • Automatic camera culling: non-visible fluids do not update their simulation.

More info!

kegareboshi 1 trailer new


(released around February 2026) has generated significant discussion within the otaku community. Based on an original doujinshi series by Satou Kuuki , the project is produced by Studio T-Rex

[SOUND – blade sings, then silence. Fade to black.]

The screen is black.

The first episode (Volume 1) is titled The Seed of Filth. It introduces Kaito as he stumbles upon a village where the moon bleeds amber, and a child’s lullaby is slowly turning the inhabitants into stone.

Following the trailer, the series has maintained an "8 out of 10" anticipation rating among niche anime circles, with many viewers praising Bun Walker's execution of the source material's vibe. or the specific animation techniques used in the trailer? AI responses may include mistakes. Learn more

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