Mesh Tormentor is a free third-party plugin for Adobe Illustrator designed to automate and enhance the native Gradient Mesh
To ensure system safety and tool reliability, users should avoid unofficial portable packages. Download from Official Sources:
. Developed by Yemz, it bridges the gap between Illustrator's powerful mesh capabilities and other features like brushes, which do not natively support mesh objects. Key Features & Capabilities BMG (Brush Mesh Grid):
Warnings From Leo’s Experience (Read Carefully)
| ❌ What to Avoid | ✅ Better Approach |
|----------------|-------------------|
| Using with Illustrator CC 2019+ | Stick to CS6 / CC 2018 |
| Moving the plugin after loading | Keep it in Plug-ins folder |
| Ignoring backups | Always duplicate your .ai file before using mesh tools |
| Downloading from unknown forums | Verify SHA-256 hash if possible (0442 portable often lacks documentation) |
- Creating a Mesh Object: To create a mesh object, select a shape or object and go to Filter > Mesh Tormentor > Create Mesh. Choose the number of mesh points and adjust the settings as needed.
- Selecting Mesh Points: Use the Direct Select tool (white arrow) to select individual mesh points. You can also use the Lasso tool to select multiple points.
- Moving Mesh Points: Use the Direct Select tool to move mesh points. You can also use the Transform tool to move points precisely.
- Adding/Removing Mesh Points: Use the Add/Delete buttons in the Mesh Tormentor dialog box to add or remove mesh points.
The Mesh Tormentor plugin boasts an impressive array of features, including:
Conclusion
Alternatives
If Mesh Tormentor isn't available or compatible with your version of Illustrator, consider:
Avoid it if you use a modern Illustrator (CC 2020+) — instead try native Mesh Tool + Gradient Mesh or upgrade to Astute Graphics’ Mesh Tormentor (paid, updated).








